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Tales Of Zestiria | テイルズ オブ ゼスティリア (ps3 console)


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Tales Of Zestiria | テイルズ オブ ゼスティリア (ps3 console)

Tales Of Zestiria
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Tales of Zestiria(Japanese: テイルズ オブ ゼスティリア Hepburn: Teiruzu Obu Zesutiria?) is an upcoming Japanese role-playing game for the PlayStation 3. It is the fifteenth core product in the Tales series, developed by Bandai Namco Studios, and published by Bandai Namco Games. It is to be released on January 22, 2015 in Japan. Revealed during a special festival in December 2013, it was designed as the 20th anniversary title for the Tales series, with a revamped battle system and an open-world. It features multiple staff members from previous entries in the series: they include producer Hideo Baba, battle programmer Tatsuro Udo, designers Kōsuke Fujishima and Mutsumi Inomata, and composers Motoi Sakuraba and Go Shiina.
Returning to a high fantasy setting similar to the first Tales game, Zestiria is set on the fictional continent of Greenwood, which is divided between two warring empires. The story follows Sorey, a man blessed with powers by a mystical spirit race known as the Seraphs who act as a stabilizing force in the land, as he travels to free Greenwood from the threat of the Hyoma, creatures spawned by negative emotions. The game's central theme is Jonetsu ga sekai o terasu RPG (情熱が世界を照らすRPG?, lit. "RPG of Passion Lighting the World"), with its story focusing on the characters' passion and drive.
Returning to a high fantasy setting similar to the first Tales game, Zestiria is set on the fictional continent of Greenwood, which is divided between two warring empires. The story follows Sorey, a man blessed with powers by a mystical spirit race known as the Seraphs who act as a stabilizing force in the land, as he travels to free Greenwood from the threat of the Hyoma, creatures spawned by negative emotions. The game's central theme is Jonetsu ga sekai o terasu RPG (情熱が世界を照らすRPG?, lit. "RPG of Passion Lighting the World"), with its story focusing on the characters' passion and drive.
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Information
Developer : Bandai Namco Studios
Publisher : Bandai Namco Games
Director : Yuuta Hase,Mari Miyata
Producer : Hideo Baba
Designer : Hikaru Kondo,Tatsuro Udo
Artist : Kōsuke Fujishima,Mutsumi Inomata,Daigo Okumura,Minoru Iwamoto
Writer : Naoki Yamamoto,Takashi Hasegawa
Composer : Motoi Sakuraba,Go Shiina
Series : Tales
Platform : PlayStation 3
Release date : JP January 22, 2015
Genre : Role-playing
Mode : Single-player, multiplayer
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Preview Video :

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Gameplay :
Tales of Zestiria is a console action role-playing game set in a fantasy world with three-dimensional characters rendered to scale with the areas around them. The game's main world employs an open world-style layout in contrast to previous entries in the series, which Hideo Baba compared to "moving along a highway". Skits, extra conversations between characters that can be either dramatic or comical, also return: their full-body representation of characters is carried over from Tales of Graces. As in Graces and Tales of Xillia, they are fully voiced. During exploration of the field area between locations and while a specific Seraph character is assigned, the player can execute special commands: they are slicing through minor obstacles (all characters), smashing large obstacles (Edna), temporarily shielding themselves from enemy view (Mikleo) igniting special lights in dungeons (Lailah), or teleporting to a distant location (Dezel). A changeable second character accompanies the lead character, and story-relevant or trivial conversations can be started with them.
Tales of Zestiria is a console action role-playing game set in a fantasy world with three-dimensional characters rendered to scale with the areas around them. The game's main world employs an open world-style layout in contrast to previous entries in the series, which Hideo Baba compared to "moving along a highway". Skits, extra conversations between characters that can be either dramatic or comical, also return: their full-body representation of characters is carried over from Tales of Graces. As in Graces and Tales of Xillia, they are fully voiced. During exploration of the field area between locations and while a specific Seraph character is assigned, the player can execute special commands: they are slicing through minor obstacles (all characters), smashing large obstacles (Edna), temporarily shielding themselves from enemy view (Mikleo) igniting special lights in dungeons (Lailah), or teleporting to a distant location (Dezel). A changeable second character accompanies the lead character, and story-relevant or trivial conversations can be started with them.
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Battle system :
A battle sequence from Tales of Zestiria, demonstrating the HUD, character skills, and general setup of the Fusionic Chain Linear Motion Battle System.
During battle, the game uses the Fusionic Chain Linear Motion Battle System, an evolved version of the series' trademark Linear Motion Battle system (LMBS).Unlike previous entries in the series, which featured a separate battle screen, battles in the open field and environments like towns and dungeons take place in the same space as exploration. These encounters are called "Real Map Battles". The player characters' fighting ability during this battle can be affected by the topography and features such as ponds and rocks. Preemptively attacking enemies also grants the player an advantage during the battle. Like previous entries in the series, the LMBS incorporates special skills called artes. There are two types of artes: human characters specialize in close-quarters melee-based artes, while Seraph characters employ mid-to-long range magical artes. These artes are further divided into multiple categories for each character.Special attacks called Mystic Artes (秘奥義 Hi Ougi?) can be performed which deal high damage, with each character have a unique Mystic Arte.
While in battle, characters status is displayed in special windows on the battle screen: their window shows their current health, their Blast gauge (an energy bar linked to special abilities), and Spirit Chain (SC) gauge, the bar beneath the health display which fuels the ability to link characters and perform special attacks. Characters have the option to side-step (dodge left or right to avoid enemy attacks), and precisely timed dodges can allow characters to stagger enemies and fill the SC gauge.The Blast gauge allows characters to trigger a blast of energy which knocks enemies back and heals injuries.The SC gauge allows for a maximum of four linked attacks, and any remaining points in the gauge can be used for later linked attacks.New special abilities for characters are gained by performing side-quests for creatures called Normins scattered through the land.
The characters Sorey and Rosé can also perform "Armitization", which fuses either of them with a chosen Seraph partner to produce a powerful hybrid form: this form can perform magical attacks indicative of the element the Seraph represents.While in this form, the human character's stats are boosted, and they gain special abilities unique to the fusion: the character can wield a large sword and fire-based magic (Lailah), shoot water arrows using a bow (Miklio), use stone fists and summon stone pillars (Edna), and gain blade-like wings and summon whirlwinds (Dezel).A character can swap out their Seraph partners while not in this form. Both characters capable of Armitization can be in this form at the same time.Equipment assigned to characters can be given special skills, with one piece of equipment having four skill slots. Certain combinations produce additional effects produced by equipment. Some equipment types can only be obtained by fusing two different accessories.There is a maximum of four party members allowed in battle, with one human being linked to one Seraph.A local four-player multiplayer option is also available.
A battle sequence from Tales of Zestiria, demonstrating the HUD, character skills, and general setup of the Fusionic Chain Linear Motion Battle System.
During battle, the game uses the Fusionic Chain Linear Motion Battle System, an evolved version of the series' trademark Linear Motion Battle system (LMBS).Unlike previous entries in the series, which featured a separate battle screen, battles in the open field and environments like towns and dungeons take place in the same space as exploration. These encounters are called "Real Map Battles". The player characters' fighting ability during this battle can be affected by the topography and features such as ponds and rocks. Preemptively attacking enemies also grants the player an advantage during the battle. Like previous entries in the series, the LMBS incorporates special skills called artes. There are two types of artes: human characters specialize in close-quarters melee-based artes, while Seraph characters employ mid-to-long range magical artes. These artes are further divided into multiple categories for each character.Special attacks called Mystic Artes (秘奥義 Hi Ougi?) can be performed which deal high damage, with each character have a unique Mystic Arte.
While in battle, characters status is displayed in special windows on the battle screen: their window shows their current health, their Blast gauge (an energy bar linked to special abilities), and Spirit Chain (SC) gauge, the bar beneath the health display which fuels the ability to link characters and perform special attacks. Characters have the option to side-step (dodge left or right to avoid enemy attacks), and precisely timed dodges can allow characters to stagger enemies and fill the SC gauge.The Blast gauge allows characters to trigger a blast of energy which knocks enemies back and heals injuries.The SC gauge allows for a maximum of four linked attacks, and any remaining points in the gauge can be used for later linked attacks.New special abilities for characters are gained by performing side-quests for creatures called Normins scattered through the land.
The characters Sorey and Rosé can also perform "Armitization", which fuses either of them with a chosen Seraph partner to produce a powerful hybrid form: this form can perform magical attacks indicative of the element the Seraph represents.While in this form, the human character's stats are boosted, and they gain special abilities unique to the fusion: the character can wield a large sword and fire-based magic (Lailah), shoot water arrows using a bow (Miklio), use stone fists and summon stone pillars (Edna), and gain blade-like wings and summon whirlwinds (Dezel).A character can swap out their Seraph partners while not in this form. Both characters capable of Armitization can be in this form at the same time.Equipment assigned to characters can be given special skills, with one piece of equipment having four skill slots. Certain combinations produce additional effects produced by equipment. Some equipment types can only be obtained by fusing two different accessories.There is a maximum of four party members allowed in battle, with one human being linked to one Seraph.A local four-player multiplayer option is also available.
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Plot Setting :
Tales of Zestiria takes place on a fictional continent named Greenwood. Greenwood is divided between two warring countries: the Highland Kingdom, which is ruled by a constitutional monarchy, and the Laurence Empire.Existing independently are multiple Guilds, who readily profit from the conflict and encompass multiple professions from transportation to goods manufacture to assassination.Throughout the land, an impurity generated by the negative emotions of humanity periodically creates monsters called the Hyoma, who pose a threat to the people.Along with humans, one of the main races of the world is the Seraphs ("Heaven Family" (天族 Tenzoku?) in Japanese), supernatural humanoids who can only interact with humans with sufficient spirit energy.Though once an abundant people in Greenwood, the Seraph have become scarce.The people of the world call those who interact with the Seraphs "Shepherds" ("Monks" (導師 Dōshi?) in Japanese), and they are both hailed as saviors and feared because of their power. The Shepherds have frequently appeared during times of crisis, and have entered into common folklore along with the Seraphs.Seraphs can also form contracts between themselves, with one dominant figure and a number of partners who act as supports for them.The game tells the story of the Shepherds during the "era of disasters", when the Hyoma are running rampant across Greenwood, attacking both the countryside and cities,Dragons play an important role in the both the world lore and main story arc, but don't follow their traditional representation as beings of good and evil or symbolic creatures.
Tales of Zestiria takes place on a fictional continent named Greenwood. Greenwood is divided between two warring countries: the Highland Kingdom, which is ruled by a constitutional monarchy, and the Laurence Empire.Existing independently are multiple Guilds, who readily profit from the conflict and encompass multiple professions from transportation to goods manufacture to assassination.Throughout the land, an impurity generated by the negative emotions of humanity periodically creates monsters called the Hyoma, who pose a threat to the people.Along with humans, one of the main races of the world is the Seraphs ("Heaven Family" (天族 Tenzoku?) in Japanese), supernatural humanoids who can only interact with humans with sufficient spirit energy.Though once an abundant people in Greenwood, the Seraph have become scarce.The people of the world call those who interact with the Seraphs "Shepherds" ("Monks" (導師 Dōshi?) in Japanese), and they are both hailed as saviors and feared because of their power. The Shepherds have frequently appeared during times of crisis, and have entered into common folklore along with the Seraphs.Seraphs can also form contracts between themselves, with one dominant figure and a number of partners who act as supports for them.The game tells the story of the Shepherds during the "era of disasters", when the Hyoma are running rampant across Greenwood, attacking both the countryside and cities,Dragons play an important role in the both the world lore and main story arc, but don't follow their traditional representation as beings of good and evil or symbolic creatures.
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Story :
The game revolves around Sorey, who wishes to return peace to the land, setting out on a quest to become a Shepherd, gain the power to calm the Hyoma and defeat their mysterious leader, and save both humanity and the Seraphs. He also wishes to bring about a new "legendary time" when humanity and the Seraphs lived in harmony.
The game revolves around Sorey, who wishes to return peace to the land, setting out on a quest to become a Shepherd, gain the power to calm the Hyoma and defeat their mysterious leader, and save both humanity and the Seraphs. He also wishes to bring about a new "legendary time" when humanity and the Seraphs lived in harmony.
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Main characters :
Sorey (スレイ Surei?)
Sorey was raised by the Seraphs and possesses high levels of spirit energy, allowing him to interact with them. Due to becoming a Shepherd after entering into a pact with Lailah, Sorey holds the power to calm the Hyoma.In battle, he wields a ceremonial sword he found in some ancient ruins. Sorey is designed by Kousuke Fujishima and voiced by Ryōhei Kimura.
Alisha (アリーシャ Arīsha?)
Alisha is a princess to the Highland empire. Due to her mother's low status and the decreasing importance of the kingdom's monarchy, she is treated poorly by the royal family, and decides to become a knight. While initially unable to see and interact with the Seraphs as Sorey can, she enters a pact with him to become a "thane", a servant of the Shepherd with limited magic and the ability to see Seraphs. Alisha wields a long spear in battle. She is designed by Daigo Okumura and voiced by Ai Kayano.
Mikleo (ミクリオ Mikurio?)
Mikleo is a Seraph aligned with the element of Water, and Sorey's childhood friend. He acts as a contrast to Sorey, being cool and considerate, but because of this he has a strong bond of friendship with him.Mikleo fights with a long fighting staff and Water-based heavenly artes. He is designed by Mutsumi Inomata and voiced by Ryōta Ōsaka.
Edna (エドナ Edona?)
Edna is a Seraph aligned with the element of Earth. While she has a pretty and petite exterior, she has a cool personality and distrusts humans. However, when it comes to her brother, she is prone to outbursts of emotion.Edna uses her parasol in combat and utilizes Earth-based heavenly artes. She is designed by Minorushi Iwamoto and voiced by Misato Fukuen.
Lailah (ライラ Raira?)
Lailah is a Seraph aligned with the element of Fire. She acts as a tutor to Sorey, and forms a pact with him when he wishes to become a Shepherd. Lailah also forms pacts with Mikleo, Edna and Dezel, being the senior member of the partnership.Though she is knowledgeable, she is prone to delusional outbursts.Lailah fights with book pages and Fire-based heavenly artes.She is designed by Inomata and voiced by Miyu Matsuki.
Dezel(デゼル Dezeru?)
Dezel is a Seraph aligned with the element of Wind. Working in secret among the human population, he seeks vengeance against the Hyoma after they killed a close friend. He is also considered an outlaw by the humans and the Seraphs. Dezel uses whip-like pendulums and Wind-based artes in battle. He is designed by Okumura and voiced by Daisuke Ono.
Rosé (ロゼ Roze?)
A young human woman who joins Sorey's quest. Originally from the "Wagtail Feathers" (セキレイの羽 Sekirei no hane?) merchant's guild, she's a sociable type who sets the mood for the group. Although possessing similar spiritual powers to Sorey, an incident in her youth removed her ability to see the Seraphs until she starts traveling with Sorey.She fights using twin daggers. Rosé is designed by Fujushima and voiced by Mikako Komatsu.[4]
Zaveid (ザビーダ Zabīda?)
Zaveid is a Seraph aligned with the element of Wind. Though he also fights the Hyoma, is generally a prankster and shares some form of connection with Dezel, he is also dangerous due to his uncertain allegiance and his willingness to fight Sorey. Zaveid fights with twin pistols and Wind-based heavenly artes.The character is designed by Iwamoto and voiced by Kenjiro Tsuda.
Maltran(マルトラン Marutoran?)
Maltran is a character from the Highland Kingdom who plays a large role in its story. A female knight known as the "Blue Valkyrie", she is Alisha's mentor, having taught her all her combat skills, and one of the few important figures in the kingdom who supports her.Maltran is voiced by Mami Koyama.
Sergei (セルゲイ Serugei?)
Sergei is a knight of the Laurence Empire and leader of an elite group of knights whose combat ability is great enough to fight both humans and the Seraphs. Both loyal to the Empire and concerned with the welfare of the people, an incident between him and Sorey causes the two to cross swords. Sergei is voiced by Hideyuki Hori.
Lunarre (ルナール Runāru?)
Lunarre is a member of the "Wind's Bone" (風の骨 Kaze no hone?) assassins' guild who persistently follows and attacks Sorey's group. Bloodthirsty and without mercy, his nature has gradually transformed him into a Hyoma, and it is through him that Sorey is forced to face the reality of the world's woes. Lunarre is voiced by Takehito Koyasu.
Sorey (スレイ Surei?)
Sorey was raised by the Seraphs and possesses high levels of spirit energy, allowing him to interact with them. Due to becoming a Shepherd after entering into a pact with Lailah, Sorey holds the power to calm the Hyoma.In battle, he wields a ceremonial sword he found in some ancient ruins. Sorey is designed by Kousuke Fujishima and voiced by Ryōhei Kimura.
Alisha (アリーシャ Arīsha?)
Alisha is a princess to the Highland empire. Due to her mother's low status and the decreasing importance of the kingdom's monarchy, she is treated poorly by the royal family, and decides to become a knight. While initially unable to see and interact with the Seraphs as Sorey can, she enters a pact with him to become a "thane", a servant of the Shepherd with limited magic and the ability to see Seraphs. Alisha wields a long spear in battle. She is designed by Daigo Okumura and voiced by Ai Kayano.
Mikleo (ミクリオ Mikurio?)
Mikleo is a Seraph aligned with the element of Water, and Sorey's childhood friend. He acts as a contrast to Sorey, being cool and considerate, but because of this he has a strong bond of friendship with him.Mikleo fights with a long fighting staff and Water-based heavenly artes. He is designed by Mutsumi Inomata and voiced by Ryōta Ōsaka.
Edna (エドナ Edona?)
Edna is a Seraph aligned with the element of Earth. While she has a pretty and petite exterior, she has a cool personality and distrusts humans. However, when it comes to her brother, she is prone to outbursts of emotion.Edna uses her parasol in combat and utilizes Earth-based heavenly artes. She is designed by Minorushi Iwamoto and voiced by Misato Fukuen.
Lailah (ライラ Raira?)
Lailah is a Seraph aligned with the element of Fire. She acts as a tutor to Sorey, and forms a pact with him when he wishes to become a Shepherd. Lailah also forms pacts with Mikleo, Edna and Dezel, being the senior member of the partnership.Though she is knowledgeable, she is prone to delusional outbursts.Lailah fights with book pages and Fire-based heavenly artes.She is designed by Inomata and voiced by Miyu Matsuki.
Dezel(デゼル Dezeru?)
Dezel is a Seraph aligned with the element of Wind. Working in secret among the human population, he seeks vengeance against the Hyoma after they killed a close friend. He is also considered an outlaw by the humans and the Seraphs. Dezel uses whip-like pendulums and Wind-based artes in battle. He is designed by Okumura and voiced by Daisuke Ono.
Rosé (ロゼ Roze?)
A young human woman who joins Sorey's quest. Originally from the "Wagtail Feathers" (セキレイの羽 Sekirei no hane?) merchant's guild, she's a sociable type who sets the mood for the group. Although possessing similar spiritual powers to Sorey, an incident in her youth removed her ability to see the Seraphs until she starts traveling with Sorey.She fights using twin daggers. Rosé is designed by Fujushima and voiced by Mikako Komatsu.[4]
Zaveid (ザビーダ Zabīda?)
Zaveid is a Seraph aligned with the element of Wind. Though he also fights the Hyoma, is generally a prankster and shares some form of connection with Dezel, he is also dangerous due to his uncertain allegiance and his willingness to fight Sorey. Zaveid fights with twin pistols and Wind-based heavenly artes.The character is designed by Iwamoto and voiced by Kenjiro Tsuda.
Maltran(マルトラン Marutoran?)
Maltran is a character from the Highland Kingdom who plays a large role in its story. A female knight known as the "Blue Valkyrie", she is Alisha's mentor, having taught her all her combat skills, and one of the few important figures in the kingdom who supports her.Maltran is voiced by Mami Koyama.
Sergei (セルゲイ Serugei?)
Sergei is a knight of the Laurence Empire and leader of an elite group of knights whose combat ability is great enough to fight both humans and the Seraphs. Both loyal to the Empire and concerned with the welfare of the people, an incident between him and Sorey causes the two to cross swords. Sergei is voiced by Hideyuki Hori.
Lunarre (ルナール Runāru?)
Lunarre is a member of the "Wind's Bone" (風の骨 Kaze no hone?) assassins' guild who persistently follows and attacks Sorey's group. Bloodthirsty and without mercy, his nature has gradually transformed him into a Hyoma, and it is through him that Sorey is forced to face the reality of the world's woes. Lunarre is voiced by Takehito Koyasu.
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Source :
Wikipedia | Official Page
Wikipedia | Official Page
Diubah oleh setsunatouma 01-01-2015 19:55
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