When it rains, it pours. A giant-sized jellyfish swims through the sky, descending upon you while firing off electric spheres that spell your doom. Below, a ravenous bunch of purple claws, fiery entities and the limbs of a brown ooze monster – made ready-to-crush. Drill in hand, you concede to an inevitable death caused by their relentless will. This is the reality of the Insane difficulty in Risk Of Rain – a hard-as-nails roguelike that’s currently playable in alpha form, though it feels polished and raw even in its current form, perfectly capable of drawing you back again and again.
What’s particularly unique about Risk Of Rain is how it plays and the world it’s set in. Most roguelikes are familiar to those interested in the genre in that they often take place in typical RPG fantasy settings or, quite plainly, in a dungeon of some kind. Upon starting up this one, however, you’re given an alien world full of peculiar and hostile creatures to learn about. Exploration takes place as much vertically as it does sideways, and your goal is to find a teleporter somewhere.
lanjut baca
Alpha Version 0.29.2.2:
http://www.mediafire.com/?lc9jwc9buwjnb3l
> The game should no longer crash when the giant worm spawns
> Drones now have a shorter vertical tether range
> Drones now no longer attack while you are on ropes
> Took out a few unfinished items that were accidentally included in the last patch
> Should no longer receive sound errors