“The world has been devastated by massive begins known as titans. With his power sword, this hero has taken it upon himself to restore peace and order. How do you do it? You must tap!”
Daily Dungeon is a new system where you defeat a boss for rewards, scaling up in health depending on the level you are currently on.
Every day, you can complete this once and once you accept the challenge, you are teleported to a dark room with the boss.
The player has 24 hours to complete the challenge before it resets back to day one.
Day 1: 15 Diamonds
Day 2: 30 Diamonds
Day 3: Random Perk
Day 4: Double Fairy Rewards
Day 5: Random Weapon
Tournaments are races, held every Wednesday and Saturday of the week, in which players compete to reach the highest stage within 24 hours. Prizes are awarded based on rankings. The prizes include diamonds, weapon upgrades, and tournament points.
Fight to surpass 200 rivals, and gain tons of treasure and weapon upgrades! Tournaments are opened all the time.
Relics are the currency used to purchase artifacts. Once you beat Stage 80, you will earn one Relic every ten stages for defeating the Boss; after Stage 90, the number of Relics earned upon prestige increases by a certain amount every 15 stages. Examine the Stage Completion Bonus Chart below for more details.
Artifacts are power-ups that boost various aspects of gameplay, such as damage or gold drops. Artifacts are unlocked after Stage 80 and are purchased and upgraded with relics. Every time you buy a new artifact, you receive a random one. However, you can "salvage" artifacts for a full refund but at a cost of diamonds.
Penjelasan Tiap Artifact
Artifact Tier List
TIER 1 – This game is about maximising the number of relics you collect in the time you play, and these relics will help you achieve that more than the others.
Undead Aura (bonus relics from prestige)
Worldly Illuminator (decrease monsters per stage)
Death Seeker (critical chance)
Hero’s Thrust (critical damage)
Drunken Hammer (tap damage)
Tincture of the Maker (increase artifact %dmg)
TIER 2 – Good bonuses which make the game less of a grind.
Knight’s Shield (boss gold)
Ogre’s Gauntlet (Shadow Clone Duration)
Overseer’s Lotion (Shadow Clone cool down)
Crown Egg (Chesterson chance)
Chest of Contentment (Chesterson gold)
Crafter’s Elixer (increase gold)
TIER 3 – Not quite as good as Tier 2, but still useful bonuses to have.
Ring of Wonderous Charm (upgrade cost) (explanation here for why it’s not Tier 2)
Axe of Resolution (Berserker Rage Duration)
Barbarian’s Mettle (Berserker Rage cool down)
Future’s Futune (increase gold)
TIER 4 – The bonus on these artifacts aren’t very useful, however they don’t have a level cap which means that they can be a good source of +%dmg.
Amulet of Valrunes (monster gold)
Ring of Opulence (Hand of Midas duration)
Divine Chalice (chance for 10x gold)
Parchment of Importance (Critical Strike duration)
Universal Fissure (War Cry duration)
TIER 5 – These are the ones I’d salvage if I got them early in the game. Their bonuses aren’t very useful, and they all have a level cap which limits the +%dmg you can get from them.
Warriror’s Revival (hero revive time)
Sacred Scroll (Critical Strike cool down)
Savior Shield (boss time)
Dark Cloak of Life (boss life)
Hunter’s Ointment (War Cry cool down)
Saintly Shield (Heavenly Strike cool down)
Laborer’s Pendant (Hand of Midas cool down)
Outerworldly Armor (hero death chance)