"Lose/Lose" | Game gila yang bikin file di Harddisk agan terhapus!
TS
xshot321
"Lose/Lose" | Game gila yang bikin file di Harddisk agan terhapus!
-Obey with the rules and you will respected, Enjoy-
Check For Repost :
Spoiler for Cekidot!:
Quote:
Need This
And This
But Not This
Quote:
Agan suka main game ? Agan suka main game yang menantang ? Agan adalah hardcore gamer ?
DoTA, Battlefield, Call Of Duty kurang menantang ? Mau yang bener-bener "Hardcore" ?
At least game ini bakal bikin nyali menciut
Spoiler for Buka deh:
WE PRESENT TO YOU, "LOSE/LOSE"!
Mungkin bagi agan, game ini kaya game bocah jaman 90an di Ding Dong,yang tujuannya cuma nembakin pesawat alien, trus dapet high score, trus pamer deh
Tapi ada seorang yang bernama "Zach Gage" dari New York bikin inovasi berdasarkan game itu gan
Nah, dia itu menciptakan game bukan sembarang game, memang game yang ia buat mirip dengan game Ding Dong jaman belanda, tapi ada satu hal unik yang ia masukkan kedalam game...
Yaitu "Jika agan menembak 1 pesawat alien (a.k.a Musuh), Otomatis salah 1 dari file di HARDDSIK agan bakalan kehapus secara PERMANEN"
Sudah bisa bayangin ngeri-nya kalo kita dapet highscore 1.000 ?
Tapi game ini juga agak aneh, dimana jika kita kalah, maka aplikasi tersebut bakal menghapus dirinya sendiri...
Kalau agan enggak percaya, silahkan lihat komentarnya om yang buat game ini : (Terjemahin sendiri ya )
Quote:
Lose/Lose is a video-game with real life consequences. Each alien in the game is created based on a random file on the players computer. If the player kills the alien, the file it is based on is deleted. If the players ship is destroyed, the application itself is deleted.
Although touching aliens will cause the player to lose the game, and killing aliens awards points, the aliens will never actually fire at the player. This calls into question the player's mission, which is never explicitly stated, only hinted at through classic game mechanics. Is the player supposed to be an aggressor? Or merely an observer, traversing through a dangerous land?
Why do we assume that because we are given a weapon an awarded for using it, that doing so is right?
By way of exploring what it means to kill in a video-game, Lose/Lose broaches bigger questions. As technology grows, our understanding of it diminishes, yet, at the same time, it becomes increasingly important in our lives. At what point does our virtual data become as important to us as physical possessions? If we have reached that point already, what real objects do we value less than our data? What implications does trusting something so important to something we understand so poorly have?
Masih ingin tau gameplay game ini ?
Check This Video :
DISCLAIMER!
TS (XSHOT321) TIDAK BERTANGGUNG JAWAB APABILA:
1. FILE AGAN HILANG
2. FILE SISTEM HILANG
3. AGAN JADI KEJANG2
4. AGAN JADI
5. LAPTOP AGAN ERROR
AT LEAST, "PLAY WITH YOUR OWN RISK"
Bagi agan-agan yang nekat mau maen gara2 ga punya pacar, download disini: UPDATE 2016 : BERHUBUNG SEKARANG UDAH ANE CEK DI WEBSITENYA, TERNYATA UDAH NGGAK BISA DIBUKA
PESAN MORAL DARI TS
"Saya tidak bertanggung jawab jika File / Video/ JAV / 3gp / mp4 agan hilang. Mohon download dengan keadaan sadar, dan tidak mabuk, karena mabuk itu dosa "
Well, sekian thread dari ane, mohon maaf kalo ada salah pengetikan/Typo