Developer(s): Born Ready Games Publisher(s): Born Ready Games Composer(s): Paul Ruskay, Kokia Engine: Xed Version: Beta Platform(s): Microsoft Windows Release date(s): January 24, 2013 Genre(s): Space combat simulator Mode(s): Single-player Media/distribution: Steam Digital Distribution
Strike Suit Zero is an upcoming space flight combat game being developed Born Ready Games, an independent studio. Strike Suit Zero seeks to revive the space combat genre by introducing the strike suit mode as a new element to the dogfight-based gameplay of classic space combat games, taking inspiration from numerous different franchises, most notably Homeworld, Freelancer, Colony Wars, Star Wars, Gundam and Freespace.
Strike Suit Zero is a story-driven single player game where the player assumes the role of a fighter pilot for the United Nations of Earth (U.N.E) fighting against the combined forces of human space colonies in a large-scale conflict. The game is designed so that the battles and does not entirely revolve around the player; a complete battle simulation between allied and enemy forces will be going on in the background while the player performs specific objectives, giving the impression that the player's role is only one small part of a larger conflict.
The soundtrack is being developed by Paul Ruskay, composer of the original Homeworld soundtrack. Ship designs are being done by Junji Okubo, known for designing mecha and ships for the game Infinite space.
The game is being developed on a proprietary engine for Microsoft Windows-based operating systems, but console versions are planned for Xbox 360 and Playstation 3 some time after the initial release on PC in Q1 2013.
Strike Suit Zero reached its funding goal of $100,000 on Kickstarter on November 2, 2012.
System requirements
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2.4Ghz Dual-Core Processor
4GB RAM
DirectX 11-capable video card
3GB Hard Drive space
Windows 7 Operating System
Spoiler for SkrinSuit :
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Gameplay
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Strike Suit Zerois a sequential mission-based game, aiming to resurrect arcade-style space shooters from the 1990s such as Freespace 2. However, it adds more tactical considerations to the recipe than traditional space shooters: energy-based weapons will be dependent on a limited energy supply, missiles will have limited numbers, and successful use of the strike suit will require effective juggling between fighter-mode and strike suit mode.
The game features a third-person view and first-person cockpit view. The game will support HOTAS joysticks and Oculus Rift.
Playable craft
Strike Suit Zero will have four types of craft available to the player. These include an interceptor, fighter, bomber and the Strike Suit itself.
Weapon systems
A wide variety of weapon systems will be offered to the player, with upgrades and new weapons unlocked as the game progresses. Players will be able to customize their ships with different weapons and upgrades. Weapons includeplasma cannons, machine guns, lasers, unguided rockets and various types of missiles.
Fire-and-forget missiles, Semi-active homing missiles, Swarm missiles, Anti-Capital ship missiles and unguided rocket pods will be featured in the game.
Non-playable units
The enemy forces utilize interceptors, fighters, heavy fighters and missile-armed fighters as well as larger ships including corvettes, frigates and cruisers.
Space stations and stationary weapon platforms will also be present in the game.
Installation Steps:
1) Download the game
2) Install the game Via Setup.
3) Copy the contents of the folder NoDVD in the Main game folder.
4) Block Firewall and Disable your Antivirus.
5) Play and have fun.