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[Upcoming] Jurassic Park The Game
![[Upcoming] Jurassic Park The Game](https://dl.kaskus.id/upload.wikimedia.org/wikipedia/en/thumb/0/07/Jurassicpark-game-logo.jpg/250px-Jurassicpark-game-logo.jpg)
Genre : Third Person Action Adventure
Developer : Telltale Games
Publisher : Telltale Games
Release : April 2011
Preview Q & A @ Gamespot
Spoiler for preview Q & A:
Quote:
GameSpot AU: First up, where in the Jurassic Park timeline does the game fit in?
Joe Pinney: It overlaps the events of the first film and extends beyond them, to the days and nights immediately following the collapse of the park.
GS AU: What sort of creative freedom has Universal given you guys to create the story?
JP: Plenty! They've given us license to follow a new story to its natural conclusions. We're fans like they are, and we all really want the new stuff to be grounded in the events, locations, and tone of the first film, so we're all on the same page there. It helps that the folks at Universal are terrific collaborators, and gamers to boot.
With the park fences down, the dinosaurs are free to roam around.
GS AU: Can we expect any characters from the films to be making an appearance in the game?
JP: One of our main characters had a bit part in the first film, and we'll learn a lot more about him. We'll have some nods to and mentions of the film characters. Other than that, it's a new cast--plus, of course, the dinosaurs return!
GS AU: In terms of gameplay, what can players expect?
JP: It's a new blend of exploration, action, and adventure, very cinematic and intuitive, which we think really suits the story. We're hoping to hook not only fans of Jurassic Park, but anyone who enjoys an exciting adventure.
GS AU: What sort of freedom will players have to explore the island?
JP: You'll be revisiting familiar locations and discovering brand-new aspects of Isla Nublar as the story progresses. The storyline determines where you go, and you won't be able to go just anywhere--there are dinosaurs out there!
GS AU: Will you be introducing any new dinosaurs into the mix?
JP: Yes! Some beautiful creatures that we're all familiar with, and some more obscure critters, too. And a mysterious new threat.
GS AU: Has it been difficult creating a believe AI routine for animals that have been extinct for such a long time?
JP: Not as difficult as you might think. We're using present-day animal behaviours to ground our dinosaur behaviour, along with examples from the films. We've also gotten advice from a top palaeontologist on how dinosaurs might have behaved. When we have to make a guess, we try to make it an educated guess.
Not all of the dinosaurs are out to hurt you.
GS AU: Are you guys sticking closer to Steven Spielberg's interpretation of Jurassic Park? Or are you staying closer to the books?
JP: We're basing the game off of the films. We're inspired by Spielberg's visual style as well as his story interpretation.
GS AU: Previous Jurassic Park games haven't been so crash hot. Are you guys worried that people will hold that against your game?
JP: We're taking a fresh approach. We're hoping that players give us a chance and that they'll be happily surprised to play a game that really looks, sounds, and feels like Jurassic Park.
Joe Pinney: It overlaps the events of the first film and extends beyond them, to the days and nights immediately following the collapse of the park.
GS AU: What sort of creative freedom has Universal given you guys to create the story?
JP: Plenty! They've given us license to follow a new story to its natural conclusions. We're fans like they are, and we all really want the new stuff to be grounded in the events, locations, and tone of the first film, so we're all on the same page there. It helps that the folks at Universal are terrific collaborators, and gamers to boot.
With the park fences down, the dinosaurs are free to roam around.
GS AU: Can we expect any characters from the films to be making an appearance in the game?
JP: One of our main characters had a bit part in the first film, and we'll learn a lot more about him. We'll have some nods to and mentions of the film characters. Other than that, it's a new cast--plus, of course, the dinosaurs return!
GS AU: In terms of gameplay, what can players expect?
JP: It's a new blend of exploration, action, and adventure, very cinematic and intuitive, which we think really suits the story. We're hoping to hook not only fans of Jurassic Park, but anyone who enjoys an exciting adventure.
GS AU: What sort of freedom will players have to explore the island?
JP: You'll be revisiting familiar locations and discovering brand-new aspects of Isla Nublar as the story progresses. The storyline determines where you go, and you won't be able to go just anywhere--there are dinosaurs out there!
GS AU: Will you be introducing any new dinosaurs into the mix?
JP: Yes! Some beautiful creatures that we're all familiar with, and some more obscure critters, too. And a mysterious new threat.
GS AU: Has it been difficult creating a believe AI routine for animals that have been extinct for such a long time?
JP: Not as difficult as you might think. We're using present-day animal behaviours to ground our dinosaur behaviour, along with examples from the films. We've also gotten advice from a top palaeontologist on how dinosaurs might have behaved. When we have to make a guess, we try to make it an educated guess.
Not all of the dinosaurs are out to hurt you.
GS AU: Are you guys sticking closer to Steven Spielberg's interpretation of Jurassic Park? Or are you staying closer to the books?
JP: We're basing the game off of the films. We're inspired by Spielberg's visual style as well as his story interpretation.
GS AU: Previous Jurassic Park games haven't been so crash hot. Are you guys worried that people will hold that against your game?
JP: We're taking a fresh approach. We're hoping that players give us a chance and that they'll be happily surprised to play a game that really looks, sounds, and feels like Jurassic Park.
Quote:
The game was originally announced on June 8, 2010 along with Back to the Future: The Game.[3] However, Back to the Future was released first, on December 22, 2010.[4] On January 14, 2011, in an exclusive article for Game Informer, Jurassic Park: The Game was officially unveiled. The game is set to have an original plot that takes place both concurrently and after the plot of the original Jurassic Park film and is set to resolve some loose ends of the film, such as the fate of Dennis Nedry's shaving-cream can and the embryos contained within and the whereabouts of Dodgson. It was also announced that there will be new characters and that the characters from the original film will only be referenced. There are also returning dinosaurs, such as the Tyrannosaurus, Velociraptor, Dilophosaurus, Parasaurolophus, and Triceratops as well as a new, nocturnal dinosaur with glowing eyes, which has been confirmed to be Troodon. It has been stated that the game will not be a shooter and instead focus more on its characters. The developers have described it as being similar to Heavy Rain.[5] It will also have decision-based objectives as well as quick-time events that affect gameplay as well as how the game's events play out, making it the first game by Telltale in which the player can be killed.[6]
Screenshoot
Spoiler for Screenshoot:
![[Upcoming] Jurassic Park The Game](https://dl.kaskus.id/image.gamespotcdn.net/gamespot/images/2011/048/997881_20110218_embed007.jpg)
![[Upcoming] Jurassic Park The Game](https://dl.kaskus.id/image.gamespotcdn.net/gamespot/images/2011/048/997881_20110218_embed004.jpg)
katanya gamenya episodic, n terdiri dari 5 episode
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