Civilization V (PC)
Publisher: 2K Games
Release Date: September 21, 2010
Sid Meier's Civilization® V is the fifth offering in the multi-award winning Civilization strategy game series featuring the famous "just one more turn" addictive gameplay that has made it one of the greatest game series of all time.
With over 9 million units sold and unprecedented critical acclaim from fans and press around the world, Sid Meier's Civilization® is recognized as one of the greatest PC game franchises of all-time. Now, Firaxis will take this incredibly fun and addictive strategy game to new heights by adding new ways to play and win, new tools to manage and expand your civilization, unprecedented modding capabilities and intensely competitive multiplayer options. Civilization V will come to life in a beautifully detailed, living world that will elevate the gameplay experience to a whole new level making it a must-have for gamers around the globe!
In Civilization, players strive to become Ruler of the World by establishing and leading a civilization from the dawn of man into the space age waging war, conducting diplomacy, discovering technologies, going head-to-head with some of history's greatest leaders, and building the most powerful empire the world has ever known.
The player leads a civilization from prehistoric times into the future on a randomly-generated map or a pre-determined map, scenario or mod (player created modification), achieving one of a number of different victory conditions through research, diplomacy, expansion, economic development, government and military conquest. The game is based on an entirely new game engine with hexagonal tiles instead of the square tiles of earlier games in the series. Some elements from Civilization IV and its expansion packs have been removed or changed, such as religion and espionage. The combat system has been overhauled, removing stacking of military units and enabling cities to defend themselves by firing directly on nearby enemies. In addition, the maps contain computer-controlled city-states that are available for trade, diplomacy and conquest. A civilization's borders also expand more realistically, favouring more productive terrain, and the concept of roads and railroads has changed so they now cost maintenance to cut down on "road-spam".
More than just a strategy game, the world is more beautiful than ever before in a Civilization V game.
An intuitive interface that will ease the new players and will please the veterans.
Combat is more exciting, with 1 unit per tile restrictions making you more careful on your approach to battle.
Write your own epic story each time you play it.
Negotiate with some of history's most cunning rulers.
In-Game Community Hub
Compete with CIV players from all over the globe via Internet.
Players will have a nearly unlimited options for modifying Civilization V any way they like.
- United States of America
Leader: George Washington
Special Ability: Manifest Destiny
Special Unit: B17
Special Unit: Minutemen
Leader: Harun al-Rashid
Special Ability: Trade Caravans
Special Unit: Camel Archers
Special Building: Bazaar
Special Ability: Sacrificial Captives
Special Unit: Jaguar
Special Building: Floating Gardens
Leader: Wu Zetian
Special Ability: Art of War
Special Unit: Cho-Ko-Nue
Special Building Paper Maker
Leader: Ramesses II
Special Ability: Monument Builders
Special Unit: War Chariot
Special Building: Burial Tomb
Leader: Elizabeth I
Special Ability: Sun Never Sets
Special Unit: Longbowman
Special Unit: Ship of the Line
Leader: Napoleon Bonaparte
Special Ability: Ancien Regime
Special Unit: Foreign Legion
Special Unit: Musketeer
Leader: Otto Von Bismarck
Special Ability: Furor Teutonicus
Special Unit: Landsknecht
Special Unit: Panzer
Special Ability: Hellenic League
Special Unit: Champion Cavalry
Special Unit: Hoplite
Special Ability: Population Growth
Special Unit: War Elephant
Special Building: Mughal Fort
Special Ability: The Great Warpath
Special Unit: Mohawk Warrior
Special Building: Longhouse
Leader: Oda Nobunaga
Special Ability: Bushido
Special Unit: Samurai
Special Unit: Zero
Leader: Suleiman the Magnificent
Special Ability: Barbary Corsairs
Special Unit: Janissary
Special Unit: Sipahi
Special Ability: Archaemenid Legacy
Special Unit: Immortal
Special Building: Satraps Court
Leader: Augustus Caesar
Special Ability: The Glory of Rome
Special Unit: Ballista
Special Unit: Legion
Special Ability: Siberian Riches
Special Unit: Cossack
Special Building: Krepost
Special Ability: Father Governs Children
Special Unit: Naresuans Elephant
Special Building: Wat
Special Ability River Warlord
Special Unit Mandekalu Cavalry
Special Building Mud Pyramid Mosque
- Babylon (DLC/Deluxe Edition)
Leader: Nebuchadnezzar II
Special Ability: Ingenuity
Special Unit: Bowman
Special Building: Walls of Babylon
CIVILIZATION SPECIAL ABILITY
* Manifest Destiny (America): All land military units have +1 sight range. 25% discount when purchasing tiles.
* Trade Caravans (Arabia): +1 gold from each Trade Route, and Oil resources provide double quantity.
* Sacrificial Captives (Aztecs): Gains Culture for the empire from each enemy unit killed.
* Art of War (China): Effectiveness and spawn rate of Great Generals increased.
* Monument Builders (Egypt): +20% production towards Wonder construction.
* Sun Never Sets (England): +2 movement for all naval units.
* Ancien Regime (France): +2 culture per turn from Cities before discovering Steam Power.
* Furor Teutonicus (Germany): Upon defeating a Barbarian unit inside an encampment, there is a 50% chance you earn 25 gold and they join your side.
* Hellenic League (Greece): City-State influence degrades at half and recovers and twice the normal rate.
* Population Growth (India): Unhappiness from number of cities doubled, Unhappiness from number of Citizens halved.
* The Great Warpath (Iroquois): Units spend only 1 Movement Point entering any tile with a Forest.
* Bushido (Japan): Units fight as though they were at full strength even when damaged.
* Barbary Corsairs (Ottomans): 50% chance of converting a Barbarian naval unit to your side and earning 25 Gold.
* Achaemenid Legacy (Persia): Golden Ages last 50% longer. During a Golden Age, units receive +1 Movement and a +10% Combat Strength bonus.
* The Glory of Rome (Rome): +25% production towards any buildings that already exist in the Capital.
* Siberian Riches (Russia): Strategic Resources provide +1 Production, and Horse, Iron and Uranium Resources provide double quantity.
* Father Governs Children (Siam): Food and Culture from friendly City-States increased by 50%.
* River Warlord (Songhai): Receive triple Gold from Barbarian encampments and pillaging Cities, Embarked units can defend themselves.
* Ingenuity (Babylon): Receive a free Great Scientist when you discover Writing. Earn Great Scientists at double the normal rate.
credit to bro Zervo
Spoiler for Bandwidth Killer!:
Screenshot bro Uramasa:
Launch Gameplay Trailer
Gameplay Trailer 2 (E3 2010)
Gameplay Trailer 2 (E3 2010)
Mohon di rate threadnya dengan bintang 5, dan boleh juga kalo mo berbaik hati nyendolin ane.