TS
ditzapasca
Frontline Tactics
Title:Frontline Tactics
Genre: Action, Free to Play, Strategy
Developer: Full Control / WIT Entertainment
Publisher: Meridian4
Release Date: 27 Oct 2012
Story
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2025 - A small splinter military group led by mad man; Akhali Muhamar threatens to take over the oil-rich nation of Fahrahn. The country is a large oil supplier to the Western world and national interests are threatened. An elite group of soldiers are called in to quell the uprising and attempt to maintain peace through military action before it turns into full scale war.
About the game
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Frontline Tactics lets you command a modern, elite fighting unit over varied missions from defending and controlling a location or asset to all-out elimination and survival. Outfit your soldiers with modern weapons, armor and equipment and give them the skills to succeed on the battlefield. Play against a ruthless and cunning AI in single player or battle it out in multiplayer in versus or coop modes over multiple platforms; PC, Mac, iPad and iPhone
Add friends from random battles, discuss the outcome, and plan your next strategies in our post game chat sessions. Design the ultimate campaign with your friends in our newly customized chat UI. Then take the game to Steam Big Picture, pick up your newly compatible 360 controller and dominate the battlefield like never before!
Pick up the previously released character packs and further customize the look and feel of your guys on the ground with our 6 new vanity camo/outfits bundle including woodland, desert, snow, tiger, golden guns, and ninja designs!
A modern take on the Tactical Turn-Based genre with cross-platform multiplayer over PC, Mac and Mobile iOS Devices!
Frontline Tactics lets you command a modern, elite fighting unit over various missions; from defending and controlling a location or asset to all-out elimination and survival. Equip your soldiers with modern weapons, armor and equipment and give them the skills to succeed on the battlefield. Play against a merciless and cunning AI in single player or battle it out online in multiplayer campaigns newly improved on Steam with Version 1.2 including controller support, improved chat options, and more!
Key Features
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- A highly addictive military tactics game with cross platform multiplayer over a variety of desktop and mobile releases
- Frontline Tactics is free to play; no subscription fee required to enjoy everything the battlefield has to offer
- Single player with completely realistic AI
- Multiplayer modes; versus and coop that allow you to battle against or with real players in numerous missions
- Realistic world setting with authentically designed gear, weapons and armor
- Customize your soldiers for each mission with weapons, armor, equipment and skills to survive in the battlefield
- Unique and dynamic battle order system keeping gameplay exciting and demanding
- Unlock various Achievements as you move closer to victory
- Progressive development schedule including free software updates and features, and new purchasable character packs, and in-game items
Just Update
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New features with Version 1.2:
- Friendlist upgrade; add players to your friendlist from random opponent battles. Who was once a stranger can maybe be your best battle companion!
- Post game chat for meeting up with new and long time in-game friends. Discuss strategy, schedule your next campaign, or simply hang out!
- Improved chat UI; easier to read and coordinate chat with friends
- Full controller Support on Steam Big Picture! Take the battle to the big screen with your 360 controller on your PC
System Requirements
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Windows
Minimum:
OS: Windows 7 / Vista / XP
Processor: 1 GHz
Memory: 1 GB RAM
Graphics: 256 MB of RAM
Hard Drive: 300 MB HD space
Mac
Minimum:
OS: OS X version Snow Leopard 10.6 or later
Processor: Intel 1 GHz
Memory: 1 GB RAM
Graphics: 256 MB of RAM
Hard Drive: 300 MB HD space
Gameplay
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Cooming Soon
Game Features
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Review
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Alex Paciane (GameZone)
Frontline Tactics is the new game from Publisher, Meridian4 and developer Full Control, who’ve made quite a name for themselves of late in the iOS turn-based strategy scene with the very well-reviewed Tactical Soldier: Undead Rising, and I recently had the chance to get a hands-on preview with it. Guess what, everybody? It’s a simple-to-grasp, smooth-running, cross-platform strategy game that looks really pretty and is likely even deeper and more enjoyable than you probably thought.
The game is set in that near-future high-tech warfare world that smacks of all the top-tier shooters out there today like Call of Duty, Medal of Honor, and Battlefield, and yet, while those games focus on cinematic gameplay moments and placing you right in the thick of an overly dramatized battle, Frontline Tactics puts you in the commander’s chair, requiring you to truly gauge the strengths and weaknesses of all your men, and form legitimate and often very patient strategies in order to pull of a victory. And, while at first the game seems to be a run of the mill turn-based battler, it actually runs off a sort of troop by troop initiative system, which takes the individual speed ratings of the various units and uses them to determine the battle order in a much more lively and dynamic way.
From there, it basically controls like most other games in its genre, where you click on a unit, see where it can move, move it there, and see where it can attack, and attack. This was never confusing and provided me absolutely no problem the entire time I was playing. Little touches like when my troops automatically took cover behind walls and crates when they were available were particularly charming. The AI is challenging, remaining gratifying even while destroying you, and there’s some very robust troop customization options, which allow you to use the credits you receive from completing missions to spec out your soldiers with the exact weapons, armor, and skills you want them to have. The game feels fantastic, especially for what essentially a super-charged mobile game, and it will definitely be a great time killer for people who don’t have a lot of time to invest in gaming, but aren’t super into the Angry Birds and various “___villes” of the world.
Also, as I briefly alluded to earlier, this game will be available on Mac and PC as well as mobile. I played the Mac version, and I was surprised when the game looked gorgeous and moved absolutely gracefully even though my Macbook Pro is over 3 years old. If the Mac graphics are any indication, this’ll look great on iOS, especially on the new retina iPads, and because of the touch screen interface, it will likely control even better than the fantastic Mac controls I used. Another great thing about this being cross-platform is that once Frontline Tactics is available, you’ll be able to do both live and asynchronous multiplayer between all the various platforms, a final awesome feature that will ensure this game’s a real keeper when it launches later this year.
CB Droege (Icrononic) :
Meridian4′s Frontline Tactics is a pretty simple concept: gridded, turn-based, tactical combat in a modern warfare environment. However, there are a lot of details in the game that differentiate this seemingly basic idea.
The single-player campaign is presented as a series of missions over several different maps. Each mission has a different description, and each map has a series of different obstacles mixed around. The positions and types of enemies vary widely, making for quite a few different missions, even with only a few maps to work over.
Frontline Tactics preview screenshot
The player begins the campaign with only two team members with very basic equipment. Throughout the game, each mission—even if the player fails—awards money that can be spent on better weaponry, armor, accessories, and skill training. Slowly the player gains access to better and better stuff, though each category of stuff must be earned in a particular order. You cannot, for example, save up to buy the best gun right off. You must buy all the guns below it first. In this way, it is more like leveling up the equipment rather than purchasing it. For the impatient, this in-game money can be purchased with real dollars, but there is nothing that cannot be done equally well by simply playing enough to earn the credits. The player’s team also grows in size as the campaign progresses, and with the various skill and specialization options, the player will build a team that is varied and customized to their play-style.
Frontline Tactics preview screenshot
Inside the mission, players are first presented with an overview map, and some limited options as to where the team may be deployed. Once placed, the figures in the combat take turns from an initiative list in the corner, similar to the system used in the Heroes of Might and Magic games. Each figure gets to move and act or ‘sprint’, which moves a bit further but disallows action. Choosing to fire a weapon brings up a series of concentric squares, showing range,which determines base damage against opponents.
Frontline Tactics preview screenshot
Concentric squares overlay the map to determine range. Also note the weapon info in the corner which details the base damage for each range increment. This figure is ducking behind cover which gives a penalty to enemy fire from that direction
There are no actions other than firing weapons, but there are various weapon types which are used a bit differently. Grenades, for example, use a slightly different layover on the map, simply showing which squares the grenade could be thrown to.
One of the most interesting decisions they make here is a complete lack of dice mechanics. It’s certainly not unheard of to eliminate the random element—in fact more and more tactical combat games are taking up this idea lately—but it’s worth noting. There are no random numbers. Every hit is a formula: (base damage) – (cover) – (armor) = (total damage). I found it odd that, despite the static nature of the combat, there is no undo button, even within the same turn, but because of that static nature, it’s easy enough to calculate the results of combat several turns ahead if you’re willing to put the mental work into it.
The mission continues until one team has been eliminated, then the credits are earned based on the number of survivors. Winning enough missions opens new missions that are worth more, but hold more difficult opponents.
Frontline Tactics mission select screen
The game does have a multi-player option, and even allows for asynchronous turn-taking—in versus or co-op—across all release platforms, but as I was playing a preview build, I was unable to test out the multiplayer personally, and can’t tell you how it works. If I get a chance to try it out, I’ll let you know, but I imagine that it’s very much like the single player experience, just with other people.
Diubah oleh ditzapasca 30-01-2014 12:41
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