When you create your character, we grant 7 Chakras and also can rise some Chakras as you wanted within 7
Shows powerful ability at an adjacent fight and roles as a helper with a spirit power that can help other players.
The only character that has healing magic in all tribes.
An essential character at a battle or a hunting
Manage as an intermediation based on an assist antic skill
Some slow in solo hunting level
Achieve fight / blunt weapon mastery
Do not have critical magic but can increase power of magic and expand health and can revive other user who was dead at a battle.
Shows weak in direct damage but show powerful appearance at magical attack as having a magical defense skill
Though have weaker attack ability than Naga and Asura but make up for that by speedy attack, which is based on, fight skill using two hands.
A celebrant + A fencing master
A long range attack
Dependence of Items
A warrior + A celebrant
Attack damage and defense increase
Increase attack damage 1, the attack rate, avoid frequency rate, and critical rate
HP and TP increase.
The efficiency of Healing/Help Magic increase, elemental resistance increase