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beamNG demo [soft body physics]
beamNG demo [soft body physics]



BeamNG Drive is a soft body physics vehicle simulation engine released by young startup company, BeamNG[2]. The current public release is the Alpha Test Access, released on August 3, 2013.

Drive was designed to simulate soft body vehicles, making for outstanding physics and realism. Vehicles are designed with a skeleton consisting of interconnected rods and joints (known as nodes[3] and beams[4]). Since each individual beam can have its own strength, compression, extension, and breaking point values, as well as each individual node having its own weight values, Drive's physics are capable of simulating immensely realistic renditions of cars, with accurate deformation and engine data.[5] The way the engine deals with the physical behavior of cars is similar to Drive's indirect predecessor, Rigs of Rods.

Although it is not a direct successor of Rigs of Rods, (and despite being worked on by many of the same developers as Rigs of Rods), numerous aspects of Drive are ideas that were introduced by Rigs of Rods with vast improvements and refinements. Some of the many differences between Drive and Rigs of Rods include improved multithreaded support, more detailed telemetry/debug data and different rendering engine (Torque3D as opposed to OGRE.)
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Diubah oleh nevac 10-08-2013 08:35
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